Friday, 30 January 2009

Task 1 Week 2

f) p. 21 What do you make of Lunenfield’s concept of ‘immersive interactivity’? What could we apply it to?
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Looking Lunenfield's concept of 'immersive interactivity', it is possible to see that new media has created realms of existence for its user, as Lunenfield looks at the 3D game tomb raider. This ability to control a character in a 3D world makes the user feel as if the are actually experiencing the spacial and visual effects created by this new media, immersing the user in the games surroundings and making them feel as if the they are interacting with the virtual world. This aspect of creating immersed interactivity for the user within games can also be taken into consideration for the game, 'World of Warcraft', this online game takes immersed interactivity within 3D games to another level. It does this by again allowing the user to interact with the virtual 3D world, but also because it is an online game with millions of users, you have the ability to talk and interact with others experiencing the immersed interactivity of the virtual 3D world.

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